The next new thing is an expansion of the work that’s been
done on cloud computing. While there are many competitors in the cloud
computing space (Apple, Microsoft, Google, DropBox and more!) no one have I been
able to take complete control over the market. I feel that the next new thing is something Apple
is moving towards but has not yet quite completed. While I can’t coin a name
for it, it would be described as a synchronous experience across all platforms.
For example, Say you buy music from iTunes on your computer, the music would
not only be downloaded to your computer, but also accessible from your iPod. While
you’re saying “They already do that dumb” I’m talking about without the need to
tell your computer to do so or to pull out your sync cable and plug it in to
your computer. It would make sense for the program to realize that if you own
an iPod and a Mac computer, chances are you are downloading music on your
computer to also enjoy on your iPod. Another application would be for students. For
example, how many times have you been working on a paper and the computer you
were working on crashed or went offline losing all of your hard work? These could be solved by syncing everything
you do over all your devices in the cloud. For example, you’ll work on your
paper at home and it will sync to your iPhone. Once on your iPhone, you’ll
proof read it over the train on your way to school to check it for errors (Don’t
worry we know you didn’t do your paper last minute!), then when you arrive to
school you log on to your Baruch Account, change any errors you made if you
didn’t do that on your phone already, and then print it and turn it in. In any
case, while I may be vague with the applications, it’s clear that the next new
media is being able to sync your files and applications over many devices in
the cloud, it’s just that no one company has taken the lead in doing so.
My experiences in the CIS 3810 New Media class at Baruch during the Spring 2012 semester.
Saturday, April 28, 2012
The Class Wiki so far...
I have to confess that I have not been working on the class
wiki as diligently as I should have been. While I have not been actually
writing and editing any articles, I have been doing a lot of research on my
topic. The topic I chose to update has been synonymous with my research paper
and thus I have become a well of knowledge on MMORPGs. There is a lot of
information I was unable to include in my paper, for lack of relevance, that I will
be adding to the class wiki in the final weeks of the semester. I hope everyone
enjoys my contributions and keeps an eye out for them.
File Sharing and P2P.
There’s
been a lot of smoke in the air between what file sharing and peer-to-peer
sharing is and I’m going to clear that up a bit.
File
sharing is the distribution of digitally stored files (usually the various
types of new media we discussed over the semester such as MP3s, Videos, E-books
and etc.). There are many online applications that promote and facilitate file
sharing such as DropBox and Mediafire. In essence, these are legitimate
services that often cater to people who are always on the move and need
constant access to their files or in some cases actual businesses who use these
applications to collaborate across many platforms and departments.
Peer-to-Peer
sharing (P2P) is file sharing but, rather than done on a host such as Mediafire
or DropBox, it is done directly between two or more people often referred to as
"peers". The most popular form of P2P Sharing is the method known torrenting.
By torrenting, individuals can connect to many peers, often people they don’t
even know, and download files that contain content such as software, movies,
music, e-books and more. So what’s the problem? While torrenting sounds great
and useful for a lot of people, the problem is that people take advantage of
the system and use it to share copyrighted content with each other without the
consent of the copyright owner. This practice is known as pirating, and it has
becoming synonymous with peer-to-peer sharing thus making the practice of
peer-to-peer illegitimate. Pirating has been a big problem across many
industries but the players in Hollywood have been hit especially hard. As stated in the article Digital Pirates
Winning the Battle with Studios, despite the efforts of the Warner Bros. Film
Studio, by the release date of the movie the Dark Knight the movie had already
been downloaded illegally through peer-to-peer programs over 7 million times. Other
forms of peer-to-peer sharing include Warez sites, but these sites are less than
reputable sources for downloading and often leave users with viruses and key
loggers. Finally, the most surprising source of peer-to-peer type activity is
through legitimate file sharing sites. People open up accounts and, in small
private communities, send out the links to files for others to download thus
keeping the activity under the radar.
All
in all it’s become a huge problem and corporations and the governments are at a
loss for how to stop it. Recently, the owners of the file sharing site
MegaUpload were forced to close down their website and prosecuted for
facilitating copyright infringement. While it hasn’t stopped peer-to-peer
communities sharing pirated files, it was definitely a blow to the system and a
deterrent which caused many file sharing sites to close down for fear of
persecution.
Wednesday, April 18, 2012
Privacy and New Media
The issue of Privacy has been a hot topic nowadays especially when
it comes to New Media. The premise is that, as we become more connected to new
media technologies, we lose more and more of our privacy. When you sign up for
a social network, use an online navigation system, or even simply browse the
internet, your information is being recorded into huge databases. There is a
split in opinion when it comes to this information being recorded. Some people
could careless while others are extremely concerned about what type of
information is available about them online.
My personal
opinion on this is that people need to become more educated about what they are
doing online. Before you put in your personal information because you want to
use the next hot new app, do a little research into what that company will be
doing with your information. Also, i encourage everyone to engage in some form
of online reputation management. For me, it is usually as simple as typing my
name into Google and seeing what comes up about me. If i am displeased about
what information is being displayed about me, usually in a blog or personal
site, i can edit the privacy settings myself. If there is a company offering to
sell information about me, they often have support lines where you can opt out
of their database.
On a final note,
my advice would be to think critically about what you are doing on the
internet. If you don't want people to know where you've been use incognito or
privacy windows in your browser. If you don't want your personal information on
Facebook or Twitter open to the public, invest some time into learning about
the wide array of privacy features they have available.
Advice to Baruch College on New Media
Simply, my advice to Baruch on New Media would be to make our
classrooms more digital and easily accessible to students and the faculty.
Below are some improvements that could be easily made.
1. More Online
Classes - While there are few online classes and hybrid classes in my major
(Digital Marketing), there is room for many more courses to be taught online.
Instead of stuffing people into huge lecture halls with over 200 students
(Psychology, Micro/Macro Economics, Business 1000, & Etc.) why not allow
more of these classes to be taught online? It will be easier for the Professors
to manage and easier for the students to attend. Many universities are teaching
their courses online and we should be moving towards this new technology. I for
one am happy i get to take this class online. :)
2. More Digital
Course Materials - More Textbooks online! Students are tired of paying over
inflated prices for college textbooks. Besides, half the time we either buy the
book second hand from someone else, or we just don't buy the text book at all
(some professors will even understand if the textbook is just too expensive and
urge you to buy a previous edition). Sure some companies offer their textbooks
in digital editions but not enough. Baruch should push publishers to provide
more digital textbooks that are supplemented with online materials to make
learning more immersive.
3. Seriously...
Get rid of Blackboard - I can't tell you how many complains i have heard from
students and faculty about Blackboard. Not only is Blackboard outdated (Almost
obsolete in lieu of newer software) it is extremely counter-intuitive. Students
and Faculty alike admititely don't use blackboard because it is to complex or
difficult and the learning curve is very high.
Of course, these
are simply just a few changes and, in my opinion, Baruch does take more incentive
to make the campus more technology friendly then other CUNYs have.
Thursday, April 5, 2012
Speaking of Creativity...
Since the topic is Creativity i want to share a few links with you guys. These are YouTube channels that my friends and i manage. We make videos around a wide array of topics such as internet pop culture and the online games we play. And while the videos aren't exactly all that great or detailed, we still have fun and it makes our bond even stronger. Check out the links at the bottom of this post!
http://www.youtube.com/user/Hirashirou/videos
http://www.youtube.com/user/lZenozl/videos
http://www.youtube.com/user/Hirashirou/videos
http://www.youtube.com/user/lZenozl/videos
Thursday, March 29, 2012
Creativity
New Media encourages and actually fosters
creativity. With more means of new media becoming more accessible and
affordable to people (televisions, computers, and etc.), accompanying tools are
being released that allow people to create media such as mashups more easily.
For example a mashups such as the one seen in Disney Tolerates a Rap Parody of
its Critters by Brooks Barnes, a group of YouTube users used the Disney
character likenesses to create a mash up to the popular song of "Crank
That" by the artist Soulja Boy. Years ago, when personal computers were
first introduced, creating videos was not only a technical process that
required lots of knowledge and expertise, it was expensive as computers were
not accessible to everyone and the software often was double the price of the
computer. Now, people can edit and create mashups for free with the windows
movie editor software is bundled with their personal computers.
There are various other software packages that
foster the creation of new media. For example, the Adobe Creative Suite allows
users to create their own graphics, add animations to these graphics in Flash,
edit movies in After Effects, and even create their own websites in Fireworks
and Dreamweaver. It is truly a set of software that has been vital to the rise
of new media, and also presents various career opportunities for many
individuals.
Also, People can make their own video games. With
the release of software such as Maya and Cinema 4D, people can model complex 3d
characters and code them into games using C++ and JavaScript.
In a nutshell, the advancement of
computers fosters creativity in new media, and with new technologies emerging
every day, it will only continue to allow people to vent their creativity in
many new ways.
Thursday, March 22, 2012
Modeling Reality With Virtual Worlds.
There are many practical applications of virtual worlds. For example, in the article Avatar II: The Hospital by Stephanie Simon, Hospitals are purchasing land in the virtual world Second Life. They then use this virtual land to build emergency situations, such as contagious disease outbreaks and other various medial crises. They then have nurses create an avatar and put them in the middle of these situations, which they spend three hours containing, helping, and curing various virtual patients. Also, in the article At Hearing, Real and Virtual Worlds Collide in the WSJ, a congressional subcommittee took their meeting online and had various invite-only speakers tune in remotely. The applications of virtual worlds are extremely vast for those who are willing to explore and develop their own lands and scenarios.
There are some pros and cons that are associated with virtual worlds. They are convenient because they emulate real environments such as offices, hospitals, schools and etc. The emulation makes the experience feel more real. People can customize their avatars and really have a feel of personality and uniqueness in the virtual world which makes it quite fun. However, there are a few cons to go along with it. The way it is displayed makes it seem like a video game of sorts which may turn off professional and or more conservative users. It also cost money to develop land, where some businesses might turn to other services that are free such as Skype and OoVoO if they want to simulate a face-to-face experience more cheaply.
Virtual Worlds foster creativity by allowing people and groups to create their own environments, avatars, and experiences. You may choose to explore other people’s environments or create your own mansion on a private island. Many users also create online personas that are separate from their personalities in real life. What you decide to do in game is endless and ultimately, totally up to you.
In the future I see Virtual Worlds emulating reality more. For example, a club may create a virtual world which emulates the actual experience of the club. People will visit it and will become entranced and maybe even visit the physical location. Virtual Worlds can also do this for a lot of businesses becoming a vital marketing tool for many firms.
Thursday, March 15, 2012
Blackboard Vs. Twitter.
Twitter or Blackboard… I’m more
familiar with Blackboard for the moment and have used it for over 3 years, so I
guess I will have to say Blackboard but not definitively. While Blackboard is
my choice I do acknowledge blackboard has its flaws. It’s out-dated, clunky,
and has a high learning curve for new users, unlike Twitter which is relatively
simple. Also, blackboard is exclusively for academic purposes. Some people use
their Twitters for personal use as well, I’m not saying that’s wrong, but it
makes it difficult to screen out which of their post are for the class and
which ones are personal. So that’s my
take on the matter, though I’m equally comfortable with both for the purpose of
class participation, I would prefer Blackboard for class discussions.
Social Networking Sites
MySpace – To be totally honest, I haven’t used MySpace since
like 2008. MySpace chose not to innovate and update their website and they lost
their spark to websites like Facebook and twitter. I mean, I guess it was kind
of cool that you could edit your MySpace page with a little bit of CSS
(Cascading Style Sheet) or HTML (Hyper Text Markup Language) knowledge you
could personalize your page. At the same time though, a lot of the pages were
crappy and just contained sparkly glitter graphics and 13-year olds pretending
to be of legal age.
Facebook – I feel Facebook is the best social network at the
time. They are always adding new features and making the interface simple and
accessible to all kinds of people. Hell, even my mom can use Facebook, so I have
to keep turning down her friend request. Facebook also took it to another level
allowing people to not only communicate with their current friends, explore the
site and find and add new friends, play games and listen to music, as well as
shop and interact with businesses via their pages.
Twitter – I won’t lie I’m not really comfortable using
Twitter. I acknowledge its popularity, but I just don’t see the point in
sending messages out that are fewer than 160 characters. It just seems like I can
get Facebook status feeds for that. However, in this class I’ve actually been
using twitter a bit more and have gotten more accustomed to it. Hopefully in
the future I’ll gain more of an appreciation for the interactions twitter
provides and grow to master it.
Stumble Upon – Stumble Upon is my new favorite social media
site. I encourage everyone to give it a try. It’s super simple; the way you set
it up is that you set your interest. For example you can set that you’re
interested in the arts and sciences. What it then does is randomly send you to
pages with their meta-data listed as an arts and science website. You give the
site thumbs up if you like it and thumb down if you don’t. Based on your thumbs
up it sends you related sites. I’ve found a lot of great and interesting
content on Stumble Upon as well as wasted much time that would have been better
spent on school work.
Thursday, March 8, 2012
Social Networking The Good & The Bad
Social Networking has been the rage
of the new millennium. Ever since the introduction of MySpace, society has been
hooked on social networks such as Twitter and Facebook. But why is it that we
connect to them so frequently and spend so much time on them?
Social Networks have added a new
dynamic to all of our lives. They have given us a new, more efficient, and
extremely captivating way to interact with our friends and family. As the
article Brave New World of Digital
Intimacy by Clive Thompson states, Facebook has introduced a new way to
interact. When you visit someone’s Facebook page it is like peeking into their
room without directly talking them. You can see pictures of the, a bio, and
personal information such as their relationship status and current location. You
can very easily connect with many people on a very intimate level with a very
small amount of effort.
But have social networks really
been beneficial to society as a whole.
What I believe, and Judith Donath, an associate professor at MIT,
precisely outlined in the article is MySpace
Good for Society? , there is a good and a dark side. The good of course is
the decreased amount of effort required to communicate with the people we care
about. As of recent in society with the
emergence of new technologies such as smart phones, people have increased the
amount of multi-tasking they do on a daily bases. But there is a dark side. The
dark side being that they devalue the meaning of words like friend. We now take
terms like this for granted and are disconnected from the traditional qualities
of friendship such as trust and reliability. There also is a really bad for
teens. Social Networking sites now become the medium for public humiliation and
bullying. Individuals are now subject to cyber bullying, which unlike
traditional bullying, has much more longer-lasting implications.
In hindsight, we need to take
social networking with a grain of salt. They give us many benefits such as
constant contact with people we care about and entertainment in the form of
games, but they also have a dark side. Many people are concerned with privacy
issues and how much information Facebook has gained on their users. But we all
must remember even though Facebook is a free service they are a business and
have to gain their revenues from somewhere.
The question is are you willing to sacrifice some of your private
information to businesses for Farmville and tweeting? Time will tell.
Thursday, March 1, 2012
Blogs Vs. Wikis
Blogs and Wiki's are both similar and different in
many ways.
To compare, blogs and wikis are both forms of new media that
spurred the emergence of Web 2.0. They both allow everyone, with access to the
internet, to post their knowledge, ideas, and opinions. Both are interactive
with their readers/users in the sense that if you use a wiki you may edit or
add your own knowledge and with blogs you may comment on the blog. Both blogs
and wiki's help users form communities. For example, http://streetfighter.wikia.com/wiki/Street_Fighter_Wiki,
"The Street Fighter Wiki", allows users to pool their knowledge
on street fighter in an easily accessible way and foster a community.
Similarily, http://remotecontrol.mtv.com/category/shows/jersey_shore/,
"The Jersey Shore Blog", allows users to connect with their favorite
Jersey Shore cast members outside the show.
To differentiate, the main difference between blogs and wikis are
their delivery format and intent. Blogs are more of an opinion-based and to
express ideas while Wikis are a knowledge-based format and are intended to
build an encyclopedia like environment.
Convergence
is important to blogs, wikis and other forms of new media because it brings
people closer together and creates an all-inclusive society. Convergence in
blogs allows people to post their comments and give feedback and different points
of views to the poster and also allowing for collaboration. Convergence in
Wikis allows different people to contribute their varying knowledge-bases on a
specific subject thus creating a richer well of information.
One
way that Wikis can be used newly but haven’t been fully utilized can be seen in
the article “How to Use Wikis for Business” by Ezra Goodnoe. As companies
become more technology based, they engage in more remote behavior rather than
meeting in person. Companies can use Wikis to remotely collaborate on projects
and share competitive intelligence throughout all aspects of the firm. Also,
Small Firms could use Wikis to compile their syndicated information, such as
research reports and surveys, to easily sell to other companies as Margaret
Locher mentions in the article ‘More on how to build your own Wikipedia”.
Wednesday, February 8, 2012
My New Media Project Description.
I just got the go ahead from Professor Weisel, and I’m eager to
jump into my New Media term project!
My research topic
will be a look into the field of online and in-person video gamers and their
communities. A lot of people have this negative stereotype that people who play
video games are socially inept, nerds, losers, social outcast, etc. But as
Video Games become more complex and popular, we see that the market is growing
as well as the players of the video games are becoming more diverse. Not only
have gamers created a flourishing community, many professional gamers have been
able to make a living and become profitable off of their hobbies. My research
paper will take all of these aspects into account and give readers insight on
modern day gaming as well as delve deeper into certain specific topics. Check
back for more details as they develop!
Singing off,
Dimitri Lee
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