Saturday, April 28, 2012

The Next New Thing.


The next new thing is an expansion of the work that’s been done on cloud computing. While there are many competitors in the cloud computing space (Apple, Microsoft, Google, DropBox and more!) no one have I been able to take complete control over the market.  I feel that the next new thing is something Apple is moving towards but has not yet quite completed. While I can’t coin a name for it, it would be described as a synchronous experience across all platforms. For example, Say you buy music from iTunes on your computer, the music would not only be downloaded to your computer, but also accessible from your iPod. While you’re saying “They already do that dumb” I’m talking about without the need to tell your computer to do so or to pull out your sync cable and plug it in to your computer. It would make sense for the program to realize that if you own an iPod and a Mac computer, chances are you are downloading music on your computer to also enjoy on your iPod.  Another application would be for students. For example, how many times have you been working on a paper and the computer you were working on crashed or went offline losing all of your hard work?  These could be solved by syncing everything you do over all your devices in the cloud. For example, you’ll work on your paper at home and it will sync to your iPhone. Once on your iPhone, you’ll proof read it over the train on your way to school to check it for errors (Don’t worry we know you didn’t do your paper last minute!), then when you arrive to school you log on to your Baruch Account, change any errors you made if you didn’t do that on your phone already, and then print it and turn it in. In any case, while I may be vague with the applications, it’s clear that the next new media is being able to sync your files and applications over many devices in the cloud, it’s just that no one company has taken the lead in doing so.

The Class Wiki so far...


I have to confess that I have not been working on the class wiki as diligently as I should have been. While I have not been actually writing and editing any articles, I have been doing a lot of research on my topic. The topic I chose to update has been synonymous with my research paper and thus I have become a well of knowledge on MMORPGs. There is a lot of information I was unable to include in my paper, for lack of relevance, that I will be adding to the class wiki in the final weeks of the semester. I hope everyone enjoys my contributions and keeps an eye out for them. 

File Sharing and P2P.


There’s been a lot of smoke in the air between what file sharing and peer-to-peer sharing is and I’m going to clear that up a bit. 

File sharing is the distribution of digitally stored files (usually the various types of new media we discussed over the semester such as MP3s, Videos, E-books and etc.). There are many online applications that promote and facilitate file sharing such as DropBox and Mediafire. In essence, these are legitimate services that often cater to people who are always on the move and need constant access to their files or in some cases actual businesses who use these applications to collaborate across many platforms and departments.

Peer-to-Peer sharing (P2P) is file sharing but, rather than done on a host such as Mediafire or DropBox, it is done directly between two or more people often referred to as "peers". The most popular form of P2P Sharing is the method known torrenting. By torrenting, individuals can connect to many peers, often people they don’t even know, and download files that contain content such as software, movies, music, e-books and more. So what’s the problem? While torrenting sounds great and useful for a lot of people, the problem is that people take advantage of the system and use it to share copyrighted content with each other without the consent of the copyright owner. This practice is known as pirating, and it has becoming synonymous with peer-to-peer sharing thus making the practice of peer-to-peer illegitimate. Pirating has been a big problem across many industries but the players in Hollywood have been hit especially hard.  As stated in the article Digital Pirates Winning the Battle with Studios, despite the efforts of the Warner Bros. Film Studio, by the release date of the movie the Dark Knight the movie had already been downloaded illegally through peer-to-peer programs over 7 million times. Other forms of peer-to-peer sharing include Warez sites, but these sites are less than reputable sources for downloading and often leave users with viruses and key loggers. Finally, the most surprising source of peer-to-peer type activity is through legitimate file sharing sites. People open up accounts and, in small private communities, send out the links to files for others to download thus keeping the activity under the radar.

All in all it’s become a huge problem and corporations and the governments are at a loss for how to stop it. Recently, the owners of the file sharing site MegaUpload were forced to close down their website and prosecuted for facilitating copyright infringement. While it hasn’t stopped peer-to-peer communities sharing pirated files, it was definitely a blow to the system and a deterrent which caused many file sharing sites to close down for fear of persecution. 

Wednesday, April 18, 2012

Privacy and New Media


The issue of Privacy has been a hot topic nowadays especially when it comes to New Media. The premise is that, as we become more connected to new media technologies, we lose more and more of our privacy. When you sign up for a social network, use an online navigation system, or even simply browse the internet, your information is being recorded into huge databases. There is a split in opinion when it comes to this information being recorded. Some people could careless while others are extremely concerned about what type of information is available about them online.

My personal opinion on this is that people need to become more educated about what they are doing online. Before you put in your personal information because you want to use the next hot new app, do a little research into what that company will be doing with your information. Also, i encourage everyone to engage in some form of online reputation management. For me, it is usually as simple as typing my name into Google and seeing what comes up about me. If i am displeased about what information is being displayed about me, usually in a blog or personal site, i can edit the privacy settings myself. If there is a company offering to sell information about me, they often have support lines where you can opt out of their database. 

On a final note, my advice would be to think critically about what you are doing on the internet. If you don't want people to know where you've been use incognito or privacy windows in your browser. If you don't want your personal information on Facebook or Twitter open to the public, invest some time into learning about the wide array of privacy features they have available.

Advice to Baruch College on New Media


Simply, my advice to Baruch on New Media would be to make our classrooms more digital and easily accessible to students and the faculty. Below are some improvements that could be easily made.

1. More Online Classes - While there are few online classes and hybrid classes in my major (Digital Marketing), there is room for many more courses to be taught online. Instead of stuffing people into huge lecture halls with over 200 students (Psychology, Micro/Macro Economics, Business 1000, & Etc.) why not allow more of these classes to be taught online? It will be easier for the Professors to manage and easier for the students to attend. Many universities are teaching their courses online and we should be moving towards this new technology. I for one am happy i get to take this class online. :)

2. More Digital Course Materials - More Textbooks online! Students are tired of paying over inflated prices for college textbooks. Besides, half the time we either buy the book second hand from someone else, or we just don't buy the text book at all (some professors will even understand if the textbook is just too expensive and urge you to buy a previous edition). Sure some companies offer their textbooks in digital editions but not enough. Baruch should push publishers to provide more digital textbooks that are supplemented with online materials to make learning more immersive.

3. Seriously... Get rid of Blackboard - I can't tell you how many complains i have heard from students and faculty about Blackboard. Not only is Blackboard outdated (Almost obsolete in lieu of newer software) it is extremely counter-intuitive. Students and Faculty alike admititely don't use blackboard because it is to complex or difficult and the learning curve is very high.

Of course, these are simply just a few changes and, in my opinion, Baruch does take more incentive to make the campus more technology friendly then other CUNYs have. 

Thursday, April 5, 2012

Speaking of Creativity...

Since the topic is Creativity i want to share a few links with you guys. These are YouTube channels that my friends and i manage. We make videos around a wide array of topics such as internet pop culture and the online games we play. And while the videos aren't exactly all that great or detailed, we still have fun and it makes our bond even stronger. Check out the links at the bottom of this post!


http://www.youtube.com/user/Hirashirou/videos

http://www.youtube.com/user/lZenozl/videos

Thursday, March 29, 2012

Creativity


New Media encourages and actually fosters creativity. With more means of new media becoming more accessible and affordable to people (televisions, computers, and etc.), accompanying tools are being released that allow people to create media such as mashups more easily. For example a mashups such as the one seen in Disney Tolerates a Rap Parody of its Critters by Brooks Barnes, a group of YouTube users used the Disney character likenesses to create a mash up to the popular song of "Crank That" by the artist Soulja Boy. Years ago, when personal computers were first introduced, creating videos was not only a technical process that required lots of knowledge and expertise, it was expensive as computers were not accessible to everyone and the software often was double the price of the computer. Now, people can edit and create mashups for free with the windows movie editor software is bundled with their personal computers.
There are various other software packages that foster the creation of new media. For example, the Adobe Creative Suite allows users to create their own graphics, add animations to these graphics in Flash, edit movies in After Effects, and even create their own websites in Fireworks and Dreamweaver. It is truly a set of software that has been vital to the rise of new media, and also presents various career opportunities for many individuals.
Also, People can make their own video games. With the release of software such as Maya and Cinema 4D, people can model complex 3d characters and code them into games using C++ and JavaScript.
            In a nutshell, the advancement of computers fosters creativity in new media, and with new technologies emerging every day, it will only continue to allow people to vent their creativity in many new ways.

Thursday, March 22, 2012

Modeling Reality With Virtual Worlds.


There are many practical applications of virtual worlds. For example, in the article Avatar II: The Hospital by Stephanie Simon, Hospitals are purchasing land in the virtual world Second Life. They then use this virtual land to build emergency situations, such as contagious disease outbreaks and other various medial crises. They then have nurses create an avatar and put them in the middle of these situations, which they spend three hours containing, helping, and curing various virtual patients. Also, in the article At Hearing, Real and Virtual Worlds Collide in the WSJ, a congressional subcommittee took their meeting online and had various invite-only speakers tune in remotely. The applications of virtual worlds are extremely vast for those who are willing to explore and develop their own lands and scenarios.


There are some pros and cons that are associated with virtual worlds. They are convenient because they emulate real environments such as offices, hospitals, schools and etc. The emulation makes the experience feel more real.  People can customize their avatars and really have a feel of personality and uniqueness in the virtual world which makes it quite fun. However, there are a few cons to go along with it. The way it is displayed makes it seem like a video game of sorts which may turn off professional and or more conservative users. It also cost money to develop land, where some businesses might turn to other services that are free such as Skype and OoVoO if they want to simulate a face-to-face experience more cheaply.


Virtual Worlds foster creativity by allowing people and groups to create their own environments, avatars, and experiences. You may choose to explore other people’s environments or create your own mansion on a private island. Many users also create online personas that are separate from their personalities in real life. What you decide to do in game is endless and ultimately, totally up to you.


In the future I see Virtual Worlds emulating reality more. For example, a club may create a virtual world which emulates the actual experience of the club. People will visit it and will become entranced and maybe even visit the physical location.  Virtual Worlds can also do this for a lot of businesses becoming a vital marketing tool for many firms. 

Thursday, March 15, 2012

Blackboard Vs. Twitter.


Twitter or Blackboard… I’m more familiar with Blackboard for the moment and have used it for over 3 years, so I guess I will have to say Blackboard but not definitively. While Blackboard is my choice I do acknowledge blackboard has its flaws. It’s out-dated, clunky, and has a high learning curve for new users, unlike Twitter which is relatively simple. Also, blackboard is exclusively for academic purposes. Some people use their Twitters for personal use as well, I’m not saying that’s wrong, but it makes it difficult to screen out which of their post are for the class and which ones are personal.  So that’s my take on the matter, though I’m equally comfortable with both for the purpose of class participation, I would prefer Blackboard for class discussions.  

Social Networking Sites


MySpace – To be totally honest, I haven’t used MySpace since like 2008. MySpace chose not to innovate and update their website and they lost their spark to websites like Facebook and twitter. I mean, I guess it was kind of cool that you could edit your MySpace page with a little bit of CSS (Cascading Style Sheet) or HTML (Hyper Text Markup Language) knowledge you could personalize your page. At the same time though, a lot of the pages were crappy and just contained sparkly glitter graphics and 13-year olds pretending to be of legal age.

Facebook – I feel Facebook is the best social network at the time. They are always adding new features and making the interface simple and accessible to all kinds of people. Hell, even my mom can use Facebook, so I have to keep turning down her friend request. Facebook also took it to another level allowing people to not only communicate with their current friends, explore the site and find and add new friends, play games and listen to music, as well as shop and interact with businesses via their pages.

Twitter – I won’t lie I’m not really comfortable using Twitter. I acknowledge its popularity, but I just don’t see the point in sending messages out that are fewer than 160 characters. It just seems like I can get Facebook status feeds for that. However, in this class I’ve actually been using twitter a bit more and have gotten more accustomed to it. Hopefully in the future I’ll gain more of an appreciation for the interactions twitter provides and grow to master it.

Stumble Upon – Stumble Upon is my new favorite social media site. I encourage everyone to give it a try. It’s super simple; the way you set it up is that you set your interest. For example you can set that you’re interested in the arts and sciences. What it then does is randomly send you to pages with their meta-data listed as an arts and science website. You give the site thumbs up if you like it and thumb down if you don’t. Based on your thumbs up it sends you related sites. I’ve found a lot of great and interesting content on Stumble Upon as well as wasted much time that would have been better spent on school work. 

Thursday, March 8, 2012

Social Networking The Good & The Bad


Social Networking has been the rage of the new millennium. Ever since the introduction of MySpace, society has been hooked on social networks such as Twitter and Facebook. But why is it that we connect to them so frequently and spend so much time on them?

Social Networks have added a new dynamic to all of our lives. They have given us a new, more efficient, and extremely captivating way to interact with our friends and family. As the article Brave New World of Digital Intimacy by Clive Thompson states, Facebook has introduced a new way to interact. When you visit someone’s Facebook page it is like peeking into their room without directly talking them. You can see pictures of the, a bio, and personal information such as their relationship status and current location. You can very easily connect with many people on a very intimate level with a very small amount of effort.

But have social networks really been beneficial to society as a whole.  What I believe, and Judith Donath, an associate professor at MIT, precisely outlined in the article is MySpace Good for Society? , there is a good and a dark side. The good of course is the decreased amount of effort required to communicate with the people we care about.  As of recent in society with the emergence of new technologies such as smart phones, people have increased the amount of multi-tasking they do on a daily bases. But there is a dark side. The dark side being that they devalue the meaning of words like friend. We now take terms like this for granted and are disconnected from the traditional qualities of friendship such as trust and reliability. There also is a really bad for teens. Social Networking sites now become the medium for public humiliation and bullying. Individuals are now subject to cyber bullying, which unlike traditional bullying, has much more longer-lasting implications.

In hindsight, we need to take social networking with a grain of salt. They give us many benefits such as constant contact with people we care about and entertainment in the form of games, but they also have a dark side. Many people are concerned with privacy issues and how much information Facebook has gained on their users. But we all must remember even though Facebook is a free service they are a business and have to gain their revenues from somewhere.  The question is are you willing to sacrifice some of your private information to businesses for Farmville and tweeting? Time will tell. 

Thursday, March 1, 2012

Blogs Vs. Wikis


Blogs and Wiki's are both similar and different in many ways.

To compare, blogs and wikis are both forms of new media that spurred the emergence of Web 2.0. They both allow everyone, with access to the internet, to post their knowledge, ideas, and opinions. Both are interactive with their readers/users in the sense that if you use a wiki you may edit or add your own knowledge and with blogs you may comment on the blog. Both blogs and wiki's help users form communities. For example, http://streetfighter.wikia.com/wiki/Street_Fighter_Wiki, "The Street Fighter Wiki", allows users to pool their knowledge on street fighter in an easily accessible way and foster a community. Similarily, http://remotecontrol.mtv.com/category/shows/jersey_shore/, "The Jersey Shore Blog", allows users to connect with their favorite Jersey Shore cast members outside the show.

To differentiate, the main difference between blogs and wikis are their delivery format and intent. Blogs are more of an opinion-based and to express ideas while Wikis are a knowledge-based format and are intended to build an encyclopedia like environment.

            Convergence is important to blogs, wikis and other forms of new media because it brings people closer together and creates an all-inclusive society. Convergence in blogs allows people to post their comments and give feedback and different points of views to the poster and also allowing for collaboration. Convergence in Wikis allows different people to contribute their varying knowledge-bases on a specific subject thus creating a richer well of information.

One way that Wikis can be used newly but haven’t been fully utilized can be seen in the article “How to Use Wikis for Business” by Ezra Goodnoe. As companies become more technology based, they engage in more remote behavior rather than meeting in person. Companies can use Wikis to remotely collaborate on projects and share competitive intelligence throughout all aspects of the firm. Also, Small Firms could use Wikis to compile their syndicated information, such as research reports and surveys, to easily sell to other companies as Margaret Locher mentions in the article ‘More on how to build your own Wikipedia”. 

Wednesday, February 8, 2012

My New Media Project Description.


I just got the go ahead from Professor Weisel, and I’m eager to jump into my New Media term project!

My research topic will be a look into the field of online and in-person video gamers and their communities. A lot of people have this negative stereotype that people who play video games are socially inept, nerds, losers, social outcast, etc. But as Video Games become more complex and popular, we see that the market is growing as well as the players of the video games are becoming more diverse. Not only have gamers created a flourishing community, many professional gamers have been able to make a living and become profitable off of their hobbies. My research paper will take all of these aspects into account and give readers insight on modern day gaming as well as delve deeper into certain specific topics. Check back for more details as they develop!

Singing off,
Dimitri Lee